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| =MQTT - A Protocol for Connecting IoT Devices= | =MQTT - A Protocol for Connecting IoT Devices= | ||
| MQTT is a ''really'' simple protocol that connected devices can use to publish and receive messages. Messages have a topic and may contain an arbitrary payload. Devices never talk to each other directly. A MQTT  | MQTT is a ''really'' simple protocol that connected devices can use to publish and receive messages. Messages have a topic and may contain an arbitrary payload. Devices never talk to each other directly. A server (MQTT broker) receives published messages and distributes them to subscribers by matching message topics with subscribed-to topics. | ||
| * [[MQTT Encoding and Decoding]] | |||
| * [[MQTT FSM|Handshaking]] - a FSM (Finite State Machine) of the protocol at QoS 0, 1, 2 | * [[MQTT FSM|Handshaking]] - a FSM (Finite State Machine) of the protocol at QoS 0, 1, 2 | ||
| * [[MQTT  | * [[MQTT Arduino Limits|Limits of the Arduino environment]] (like, conversational state) | ||
| [[IoT with AME|Home]] | [[IoT with AME|Home]] | ||
Latest revision as of 11:52, 13 June 2018
MQTT - A Protocol for Connecting IoT Devices
MQTT is a really simple protocol that connected devices can use to publish and receive messages. Messages have a topic and may contain an arbitrary payload. Devices never talk to each other directly. A server (MQTT broker) receives published messages and distributes them to subscribers by matching message topics with subscribed-to topics.
- MQTT Encoding and Decoding
- Handshaking - a FSM (Finite State Machine) of the protocol at QoS 0, 1, 2
- Limits of the Arduino environment (like, conversational state)